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devmap.jpga virtual world created with a modified Quake3 game engine, based around the interactive use of live media feeds & media manipulations triggered by visitors. webcam footage, video output & sensor inputs determine the textures, sounds, images & flows of information, which are reprocessed, then mapped onto a virtual landscape, creating a constantly updated 'database' that reflects physical reality. since the sources of these mapped textures are in constant flux, the created public virtual space is continuously shifting, as a dynamic interpretation of experience. related: qqq game. [workspace-unlimited.org|via selectparks.net]