DM Review Magazine recently announced the winner of their 2005 data visualization competition based on 'its ability to effectively & efficiently present graphical solutions that communicated the data & intended messages'. in the fourth & final event of the competition, participants were given the opportunity to showcase their data visualization skills & imaginations without restriction to a specific set of instructions. the winning data visualization was designed to help a video game company analyze its competitors' advertising strategies, & contained five different variables: video game brand, time the ad ran, ad length, type of television broadcast (network, cable or satellite) & ad cost.
'the biggest problem today involves attempts to make data visualizations look impressive, pretty & photo-realistic in apparent imitation of the video game industry': explore those examples at the article. [dmreview.com & tableausoftware.com]