jogging over a distance
17 May 2007

a new mobile application that allows joggers to socialize & motivate each other while jogging in geographically distant locations through the use of spatially distributed audio. while each partner jogs, speed data is collected & used to spatially position the audio of the conversation in a 2D sound environment. as one jogger speaks, their partner hears the localized audio & is able to detect whether the other person is going faster, same pace, or slower, & thus is in front, to the side, or behind, respectively.
similar to a collocated setting, the audio cues runners when to speed up or slow down in order to “stay” with their partner. the joggers can discuss running routes, motivate each other to keep pace, or simply listen to the environment noises of the other location. technically, the prototype consists of 2 identical systems, each with a miniature computer, a Bluetooth GPS device, a wireless modem, a mobile phone & a headset.
[link: exertioninterfaces.com (movie available) & exertioninterfaces.com (PDF)|via abc.net.au]
see also hug shirt.
atlas of the real world (new book) span> children's song about charts span> global water footprint of humanity span> textual emotion recognition & visualization span> timeline & subjects in US presidential debate span> roots of Middle-East conflict movie span> data signals on a spiral span> electoral college prediction tracker span> hidden cost of Iraq war movie span> credit crisis visualized span> museum data dashboard span> Berkman tag content network visualization span> funniest pie chart ever span> 2008 visualization challenge winners span>

(images from Mueller, F. '., O'Brien, S., and Thorogood, A. 2007. Jogging over a distance: supporting a "jogging together" experience although being apart. In CHI '07 Extended Abstracts on Human Factors in Computing Systems (San Jose, CA, USA, April 28 - May 03, 2007). CHI '07. ACM Press, New York, NY)




