a 2D physics puzzle game, in which users get to experience what it would be like if hand drawings would be magically transformed into real physical objects. users can solve puzzles with both artistic vision & creative use of physics.
[link: & (blog)]
Designed and Maintained by
Time and Date follows Time Zone (Brussels)
Phun does the same thing : http://www.vrlab.umu.se/research/phun/
Besides this being really cool and innovative, I'm not sure it has much practical application in the business world. Anyone think of a business application? It could definitely be used in eduction. I could have used this in Tetris to finally get a 4x1 shape...
^ education - Good thing I can spell.
Interesting step towards freeform input systems in which people can define their own physics and interactions, which I think are the future of games.
i'm not sure what you mean by this application being useful in the business world or why that even matters. it's a game and blatantly educational, not an inventory checkout system.